In keeping with the design goal of removing any redundancy from the API, the Khronos group has completely removed fixed-function vertex/pixel processing. The latest version of OpenGL ES will have a major impact on mobile game developers. The OpenGL ES 2.0 specification introduces the majority of the functionality used by todays desktop games into the embedded space. OpenGL ES 2.0 represents a major milestone in the convergence of graphics capabilities between desktop and handheld gaming devices. Did you know free users get access to 30% of content from the last 2 years? Get your team full access to the most up to date GDC content Overview: